Star Trek Logs Three And Four
Star Trek Logs Three And Four
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Once Upon a Planet
Ready for a holiday, the Enterprise crew returns to the planet of fantasies expressly designed to make every wish come true. But the resort has become a mad dream world where nightmares are hideously real.
Mudd’s Passion
When space scoundrel Harry Mudd is arrested and brought aboard the Enterprise, he subjects the crew to a liquid-crystal love potion—with devastating results.
The Magicks of Megas-tu
After penetrating the very heart of the galaxy, Kirk and his crew confront a strange half-man, half-goat creature, who introduces the Enterprise to a fantastic world of good . . . and evil.
The Terratin Incident
A garbled distress signal leads the Enterprise to certain doom in a fiery mass of radiant particles—as all living matter begins to shrink to nothingness, including Kirk and his crew.
Time Trap
A Klingon attack on the Enterprise causes both ships to disappear into the Delta Triangle, a dead-end time warp of lost ships. Escape is impossible—unless sworn enemies Kor, the Klingon leader, and Kirk work together.
More Tribbles, More Troubles
After saving a Federation scout ship from Klingon attack, Kirk also rescues Cyrano Jones and a pile of tribbles. Jones insists that these tribbles don’t multiply—but they do grow bigger, and bigger, and bigger.
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